Sequence Lock: count repeated digits only as often as they occur
A three-position example separates exact matches from misplaced copies, then shows how to compare candidate secrets against the complete feedback history.
Concrete explanations for the puzzles you can play here. Read a little, try the idea, and notice what changes.
A three-position example separates exact matches from misplaced copies, then shows how to compare candidate secrets against the complete feedback history.
Make 24 from four number tokens without leaving two behind, and distinguish a reusable result from an original number that has already been consumed.
A strict chain can place bounds on its cells even when it does not solve them. Combine those bounds with Latin-row exclusions instead of treating the signs as decoration.
Use a corner’s forced directions, check reciprocal pipe ends and avoid mistaking several neat little loops for the one route that must visit the whole board.
A six-row teaching position explains diagonal conflicts, useful row boundaries and why an apparently safe placement may still need to be undone.
Compare legal moves by the unvisited exits they preserve, and use a short teaching trail to understand when backtracking is more useful than starting over.