
Chinese 2048by Phoenix game studio
Editor's pickDungeon ChessArcade
Draw a roadArcade
Unbolck meArcade
Dot LinesArcade
Happy Orange GlassArcade
Tetris 3D MasterArcade
Liquid Sort DeluxeArcade
AnnihilateArcade
Mind GambitArcade
Connect ColorsArcade
BlockifyArcade
ZiplyArcade
Hidden HorrorsArcade
Jungle Plumber Challenge 3Arcade
Balls BurstArcade
Balls Numbers Match !Arcade
Trail RiderArcade
Connect Em AllArcade
Monster Candy CrushArcade
Match 3D - Matching PuzzleArcade
Sokoban Push The BoxArcade
Brain Teasers : Avoid CrashArcade
THE NUMBER PUZZLEArcade
Onet Mahjong ConnectArcade
Modern SudokuArcade
Mahjong Crush SagaArcade
Mahjong HalloweenArcade
Word: Online HuntArcade
Word SearchingArcade
NonogramArcade
Num BlastArcade
Bounce and Pop PuzzleArcade
M2 BLOCKS 2048Arcade
Spider Solitaire : Manga GirlsArcade
The Spider SolitaireArcade
Choo Choo ConnectArcade
happy water glassArcade
Museum Night ShiftArcade
Sugar DropArcade
Candy Match Puzzle ChallengeArcade
Node Fusion FrenzyArcade
Jelly Shift Shape ControlArcade
Bubble Shooter Relaxing PuzzleArcade
Popcorn TimesArcadeMore
2048 is often played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. Every turn, a new tile randomly appears in an empty spot on the board with a value of either 2 or 4.
About Chinese 2048
2048 is often played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. Every turn, a new tile randomly appears in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided. The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow, and the highest possible tile is 131,072. If a move causes three consecutive tiles of the same value to slide together, only the two tiles farthest along the direction of motion will combine. If all four spaces in a row or column are filled with tiles of the same value, a move parallel to that row/column will combine the first two and last two. A scoreboard on the upper-right keeps track of the user's score. The user's score starts at zero and is increased whenever two tiles combine, by the value of the new tile. The game is won when a tile with a value of 2048 appears on the board, hence the name of the game. After reaching the 2048 tile, players can continue to play (beyond the 2048 tile) to reach higher scores. When the player has no legal moves (there are no empty spaces and no adjacent tiles with the same value), the game ends.
How to play
Use your arrow keys to move the tiles. When two tiles with the same number touch, they merge into one!




